> For the complete documentation index, see [llms.txt](https://aincrad-legacy.gitbook.io/aincrad-legacy-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://aincrad-legacy.gitbook.io/aincrad-legacy-docs/factions/faction-fame.md).

# Faction Fame

**Fame** measures how much you have done for your faction or organization. It comes in two layers - a shared pool that benefits everyone, and a personal score that ranks you against your peers - and both grant real bonuses.

Open the **Fame window** in game with the `@fame` command to see your standing, your rank, the active bonuses, and your decay timers at any time.

## Pool fame (shared)

Every faction has a **shared Fame pool** that all members contribute to, mainly by completing [Adventurer's Company](/aincrad-legacy-docs/progression/adventurers-company.md) missions.

* As the pool grows, the faction unlocks **cumulative tiers** of bonuses.
* These tier bonuses apply to **every member** of the faction - your effort lifts the whole alliance.
* A baseline **passive bonus** is always active for members, even at tier 0.

## Personal fame (individual)

Your **personal Fame** is your own score within your faction.

* It **ranks you against the other members** of your alliance.
* The **top 3 ranked members** each earn a distinct, rank-specific reward bonus and a visible status effect that marks them as elite.
* The top 3 also display an exclusive **title** right before their name, visible to everyone, for as long as they hold the rank:

  | Group           | Titles                         |
  | --------------- | ------------------------------ |
  | KOB             | 1st / 2nd / 3rd **Oathkeeper** |
  | DDA             | 1st / 2nd / 3rd **Dragon**     |
  | MBC             | 1st / 2nd / 3rd **Panther**    |
  | ALF             | 1st / 2nd / 3rd **Liberator**  |
  | Laughing Coffin | 1st / 2nd / 3rd **Mad Demon**  |
* Personal Fame **persists** even if you change guilds within the same alliance.

## Laughing Coffin and PvP fame

The **Laughing Coffin** organization earns Fame differently - through **player versus player combat**. When an LC member defeats another player, they **steal** part of the victim's Fame (the victim loses it). LC also has its own deep set of cumulative tiers.

## Fame decays

Fame is not permanent. Both pool and personal Fame **slowly decay over time**, so staying near the top of the rankings means staying active. The `@fame` window shows exactly how long until your next decay tick.

## Switching alliances has a cost

Changing to a **different** alliance (for example, KOB to MBC, or a faction to LC) applies a **Fame penalty** - you lose **40% of your personal Fame**. Switching guilds *within* the same alliance, or simply leaving to no alliance, costs nothing. Loyalty is rewarded.


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